dmu_buf_t *sa_get_db(sa_handle_t *);
uint64_t sa_handle_object(sa_handle_t *);
boolean_t sa_attr_would_spill(sa_handle_t *, sa_attr_type_t, int size);
+void sa_spill_rele(sa_handle_t *);
void sa_register_update_callback(objset_t *, sa_update_cb_t *);
int sa_setup(objset_t *, uint64_t, sa_attr_reg_t *, int, sa_attr_type_t **);
void sa_tear_down(objset_t *);