* read db_data, dmu_buf_will_dirty() before modifying it, and the
* object must be held in an assigned transaction before calling
* dmu_buf_will_dirty. You may use dmu_buf_set_user() on the bonus
- * buffer as well. You must release your hold with dmu_buf_rele().
+ * buffer as well. You must release what you hold with dmu_buf_rele().
*/
int dmu_bonus_hold(objset_t *os, uint64_t object, void *tag, dmu_buf_t **);
int dmu_bonus_max(void);
* Obtain the DMU buffer from the specified object which contains the
* specified offset. dmu_buf_hold() puts a "hold" on the buffer, so
* that it will remain in memory. You must release the hold with
- * dmu_buf_rele(). You musn't access the dmu_buf_t after releasing your
- * hold. You must have a hold on any dmu_buf_t* you pass to the DMU.
+ * dmu_buf_rele(). You must not access the dmu_buf_t after releasing
+ * what you hold. You must have a hold on any dmu_buf_t* you pass to the DMU.
*
* You must call dmu_buf_read, dmu_buf_will_dirty, or dmu_buf_will_fill
* on the returned buffer before reading or writing the buffer's