Move base directories to /var/games
[selinux.git] / quake2 / quake2.te
1 policy_module(quake2, 0.1.12)
2
3 require {
4     type games_data_t;
5 }
6
7 # File context for the executable process
8 type quake2_t;
9 type quake2_exec_t;
10
11 type quake2_rw_t;
12 files_type(quake2_rw_t)
13
14 type quake2_ro_t;
15 files_type(quake2_ro_t)
16
17 _sky_files_use_tmp(quake2_t, quake2_tmp_t)
18
19 init_domain(quake2_t, quake2_exec_t)
20 init_daemon_domain(quake2_t, quake2_exec_t)
21
22 corenet_udp_sendrecv_generic_port(quake2_t)
23 corenet_udp_bind_generic_port(quake2_t)
24 corenet_udp_bind_generic_node(quake2_t)
25
26 read_files_pattern(quake2_t, quake2_ro_t, quake2_ro_t)
27 list_dirs_pattern(quake2_t, quake2_ro_t, quake2_ro_t)
28
29 manage_files_pattern(quake2_t, quake2_rw_t, quake2_rw_t)
30 manage_dirs_pattern(quake2_t, quake2_rw_t, quake2_rw_t)
31 setattr_files_pattern(quake2_t, quake2_rw_t, quake2_rw_t)
32
33 sysnet_dns_name_resolve(quake2_t)
34
35 allow quake2_t self:process execmem;
36
37 list_dirs_pattern(quake2_t, games_data_t, games_data_t)